* added an update checker button for library * fixed import path * fixed progress props to not be inline * added error handling * fixed linting issue
68 lines
2.1 KiB
TypeScript
68 lines
2.1 KiB
TypeScript
import React, { useEffect, useState } from 'react';
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import IconButton from '@mui/material/IconButton';
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import RefreshIcon from '@mui/icons-material/Refresh';
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import CircularProgress from '@mui/material/CircularProgress';
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import { Box } from '@mui/system';
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import Typography from '@mui/material/Typography';
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import client from 'util/client';
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import makeToast from '../util/Toast';
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interface IProgressProps {
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progress: number
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}
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function Progress({ progress }: IProgressProps) {
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return (
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<Box sx={{ display: 'grid', placeItems: 'center', position: 'relative' }}>
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<CircularProgress variant="determinate" value={progress} />
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<Box sx={{ position: 'absolute' }}>
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<Typography fontSize="0.8rem">
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{`${Math.round(progress)}%`}
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</Typography>
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</Box>
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</Box>
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);
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}
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const baseWebsocketUrl = JSON.parse(window.localStorage.getItem('serverBaseURL')!).replace('http', 'ws');
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function UpdateChecker() {
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const [loading, setLoading] = useState(false);
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const [progress, setProgress] = useState(0);
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const onClick = async () => {
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try {
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setLoading(true);
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setProgress(0);
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await client.post('/api/v1/update/fetch');
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} catch (e) {
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makeToast('Checking for updates failed!', 'error');
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setLoading(false);
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}
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};
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useEffect(() => {
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const wsc = new WebSocket(`${baseWebsocketUrl}/api/v1/update`);
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wsc.onmessage = (e) => {
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const data = JSON.parse(e.data) as IUpdateStatus;
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const { COMPLETE, RUNNING, PENDING } = data.statusMap;
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setLoading(data.running);
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const currentProgress = 100 * (COMPLETE / (COMPLETE + RUNNING + PENDING));
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setProgress(Number.isNaN(currentProgress) ? 0 : currentProgress);
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};
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return () => wsc.close();
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}, []);
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return (
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<IconButton onClick={onClick} disabled={loading}>
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{loading ? <Progress progress={progress} /> : <RefreshIcon />}
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</IconButton>
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);
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}
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export default UpdateChecker;
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